AIRE CDMX [ 2016 ]

 

Aire is a generative sound piece inspired by the complexity and variation of atmospheric data in one of the most polluted cities in the world: Mexico City. We start from a research work that focal point is to understanding the way in which CDMX’s environmental monitoring system operates. We use a software written in Python to access the data that environmental sensors throw in real time.

The data received: sulfur dioxide, carbon monoxide, nitrogen oxide, nitrogen dioxide, nitrogen monoxide, ozone and particles per thousand, are distributed by zones and analyzed on a scale of saturation levels, this data flow i use to animate an assembly a set of virtual synthesizers programmed in Supercollider. In the piece, each one of the pollutants has its own sound identity and the fluctuation of the information modulates all its characteristics. The most relevant and particular patterns thrown by the system detonate and mute sound events as they happen and create the structure of the composition on the fly. In addition, the speed and wind direction value serves as an axis to control the spatialization logic of the instruments in a 15-channel system organized under a Cartesian logic. This piece is part of a series of investigations on the performativity of different physical phenomena and the ability of sound to create multimodal experiences.

 

Presented at:

MUAC [MX]
316 Galería Sonora [MX]
Radical Openess, Linz [AT]

NON-HUMAN RHYTHMS [2016]

Interspecifics collective live_ Non Human Rhythms featuring Physarum @ Inoculum, CLB Berlin, 2016.

 


Non-Human Rhythms 1

Non-Human Rhythms 1 is the first of a series of live recordings featuring different micro-organism and their bio-electrical activity translated in to sound, 30 minutes of signals originated in a DIY bacterial fuel cells containing different bacterial consortiums.

Microbial fuel cells harness the power of bacteria and convert energy released in metabolic reactions into electrical energy. The cell consists of two electrodes separated by a semi-permeable membrane submersed in an electrolyte solution. The bacteria break down food wastes and sewage to generate an electric current and continue to replicate producing power indefinitely as long as there is a food source from which get nourished.

The cell is divided into two halves: aerobic and anaerobic. The aerobic half has a positively charged electrode and is bubbled with oxygen, much like a fish tank. The anaerobic half does not have oxygen, allowing a negatively charged electrode to act as the electron receptor for the bacterial processes. In collaboration with Juan David López Hincapié and Adrián Rodriguez García Ph.D from the Technological Development in Electrochemistry Mexico (CIDETEQ).


Non-Human Rhythms 2

Non-Human Rhythms 2 is the second release of a series of live recordings featuring different micro-organism and their bio-electrical activity translated into sound, 4 tracks of a slime mould sonification developed at Bauhaus Uni- versity as part of the Phychip project

Physarum polycephalum is a unicellular organism, an amorphous yellowish mass when in the plasmodial phase of its life cycle that can propagate on a large range of surfaces such as plastics, metals, glass and agar. This multi-headed slime mould feeds on bacteria, spores and other microscopic particles. During its foraging state the plasmodium shift its shape sending out protoplasmic tubes with cytoplasm flowing inside rhythmically ex- panding and contracting in response to simple favorable conditions.

Two main approaches were developed for the sonifica- tion of Physarum. The first one is focused on the ana- log behavior of the organism – bioelectrical activity – and the second one in an optical based pattern recognition software both are Open source hardware and software available on virtual repositories. These two systems en- able the creation of a bio-controller for auditory display purposes where common musical structures like texture, rhythms and phrasing can be selected, using the feeding of bioelectrical activity as the system actuator.

In collaboration with Theresa Schubert from Bauhaus University Weimar and the Phychip project team.


Non-Human Rhythms 3

During the fifth edition of the festival Novas frequencies in Rio de Janeiro, we were invited to perform a laboratory focus on the sonification of the bacteria present on the beaches of Rio. In the laboratory 10 local artists were selected through an open call. For a week we work together enabling a compact version of Bending Energy Lab that allowed them to create an interface between bacteria and their instruments. Thus creating the first non-human rhythms orchestra.

Participants in the laboratory:

Biônicos, David Charles Cole, Felipe Ridolfi, Gama, Henry Schroy, Negalê Jones, peppe de souza e Re Sil, Leslie García, Paloma López.


RELATED WORK:

SPECULATIVE COMMUNICATIONS
MICRO-RHYTHMS
ENERGY BENDING LAB
PHYCHIP
GFP SCREEN
GEOBACTER MICROPULSE

SPACE DATA AND NOISE [2016]

 

An audiovisual performance created with open data from NASA repositories and radio communication recordings from space missions. An immersive performance inspired by the aesthetics of big data and computer noise where sound travels through an octophonic system and visuals are made with satellite images analysis.

Presented at MUTEK_MX as part of the MusicMakers HackLab 2016

[-REPOSITORY-]  [-PHOTO DOCUMENTATION-]


 


RELATED WORK:

SINTONIA DEL RIO
AIRE CDMX
MAREAS CHILE
VOLCANIC MEMORY
CITY LISTENERS

MICRO-RHYTHMS [2016]

Micro-rhythms is a bio-driven installation where small variations in voltage inside microbial cells generate combining arrays of light patterns. A pattern recognition algorithm detects matching sequences and turns them in to sound. The algorithm written in Python uses three Raspberry Pi cameras with Open Computer Vision to track light changes creating a real-time graphic score for an octophonic audio system to be played with SuperCollider. The cells are fuelled using soil samples from every place where the piece is presented, growing harmless bacteria that clean their environment and produce the micro signal that detonates all the processes in the piece. Understood as an interspecies system, the installation amplifies the microvoltage produced by these microscopic organisms and transduces their oscillations into pure electronic signals with which they create an audiovisual system that evokes the origins of coded languages.

Project commissioned by the Museum of Modern art in Medellin, curator Jorge Barco.

 


[ REPOSITORY ]  [ PHOTO DOCUMENTATION ]


 



 

RELATED WORK:

SPECULATIVE COMMUNICATIONS
ENERGY BENDING LAB
PHYCHIP
NON-HUMAN RHYTHMS
GFP SCREEN
GEOBACTER MICROPULSE

AFFECTIVE PROTOTYPING – LAB

Is a gender role-free environment for the research and development of ideas in mutual assistance. In response to an open call, participants are invited to elaborate over a subject with the objective to have a working prototype at the end of 2 weeks with an initial commitment of 4 hours daily. During this period time, resources, intellectual and emotional restrictions will shape the possibilities of the exercise. Is an experimental methodology where creativity meets intuition to create and transmit knowledge based on a critical understanding of meaningful information.

Each participant should submit a writing idea, describing the type of process they would like to develop and how technology could help them achieve the desired effect of their project. It is important to know the skill level they have in terms of programming and electronics and to emphasize that it is not necessary to be an expert to participate in this workshop.

The workshop process must be registered by each of the participants from a personal blog.After this time and using the resources constrain participants will have a finished prototype they will need to present on a public exhibition.

GEOBACTER MICROPULSE [2016]

Geobacter Micropulse is part of a series of pieces inquiring into the possibility of interspecies communication. Bioelectric fluctuations from microbial fuel cells create light patterns that emulate the beginnings of encoded language. The cells use seawater and sediment samples from the NYC area, activating in consortium the ability of these Geobacters to produce energy when deprived from oxygen. The system creates a space where the micro-performativity of bacteria is expressed through light.





RELATED WORK:

SPECULATIVE COMMUNICATIONS
MICRO-RHYTHMS
ENERGY BENDING LAB
PHYCHIP
NON-HUMAN RYTHMS
GFP SCREEN

TOPOLOGIES OF DESIRE [ 2016 ]

Topologies of Desire is a technochamanistic performance created with brain readings from a group of therapist and shamans converted into three-dimensional disks. A laser system designed to scan them reads the topol- ogy on the data discs and converts them in to sound. The performance explores the psychoacoustic use of sound to provoke extrasensory experiences based on binaural rhythms and musical structures from Mexican indige- nous traditions.

Presented at INDEX MUAC (UNIVERSITARY MUSEUM OF COMTEMPORARY ART) ESPACIO X CCE ( CULTURAL CENTER OF SPAIN IN MEXICO) AND ALUMNOS47  MOBILE LIBRARY

[ PROJECT SITE ]  [ REPOSITORY ]  [ PHOTO LIBRARY ]



RELATED WORK:

ENTRAINMENT
OPEN SENSORY SUBSTITUTION
DIMENSIONS
ACTION POTENTIAL

VOLCANIC MEMORY

Work in progress

Las rocas volcánicas sometidas a cambios en función de las condiciones físico-químicas y temporales existentes en la litosfera se convierten en una fuente de información que nos permite decodificar los procesos geológicos de su pasado. Es por esto que hacemos uso de la sonificación como código de traducción para facilitar el flujo de información guardado por la historia y así reactivar la memoria informativa guardada en la roca volcánica que durante años fue enterrada para dar paso a un diseño urbanístico invasivo y por medio de varios métodos, que dependerán de la información recabada durante la primera etapa de análisis, lograr la identificación e interpretación de estas huellas geológicas.


RELATED WORK:

SINTONIA DEL RIO
AIRE CDMX
MAREAS CHILE
SPACE DATA AND NOISE
CITY LISTENERS

GFP – SCREEN [2015]

16-bit binary screen built with black light lamps where the fluorescence of bacteria E.coli is activated in response to its 440 nanometers light spectrum. Protein GFP is responsible for such fluorescence and this is the reason to be called GFP-Screen. The screen shows a piece of random poetry pretending to be written from a bacterial perspective using Google searches about the human subject. The main results shown are organized in sequence and presented in ASCII code two character every two millisecond. This project addresses the expression of the material agency of microorganisms through light and the capacity of light itself as a medium for information transmission.


[ REPOSITORY ] [ PHOTO DOCUMENTATION ]


 


 

RELATED WORK:

SPECULATIVE COMMUNICATIONS
MICRO-RHYTHMS
ENERGY BENDING LAB
PHYCHIP
NON-HUMAN RYTHMS
GEOBACTER MICROPULSE

ACTION POTENTIAL LAB

El cerebro humano es un sistema único de redes capaz de realizar una gran cantidad de operaciones simultáneas que regulan tanto nuestras acciones conscientes como inconscientes. Una multiplicidad de procesos automatizados que se ejecutan en las estructuras internas del cuerpo y que normalmente escapan nuestra atención hasta que se ven alteradas. La democratización de la tecnología ha hecho posible tener acceso a interfaces cerebro-computadora lo suficientemente precisas para hacer lecturas de estos procesos en tiempo real y con ello develar un fenómeno normalmente inconsciente.

¿Qué supone tener acceso a esta información y cómo podría ser utilizada para lograr posibles reconfiguraciones del cerebro? ¿Cuáles son las implicaciones de la neuro-investigación en manos de la ciencia ciudadana?

El objetivo del taller es compartir la metodología utilizada en el desarrollar del sistema Potencial de Acción y proporcionar una introducción en el área de neurofeedback desde una aproximación empírica y experimental. El sistema crea un paisaje sonoro y visual a partir de distintos umbrales de oscilación neuronal que le permiten al espectador hacer consciente su propia actividad cerebral en tiempo real y mediante la reiteración de este estímulo potencialmente aprender a transitar entre estados.


[ REPOSITORY ] [ PHOTO LIBRARY ]